

BUTTERFLY SKETCH CODE
So that's what I drew below, but after having created a very rough version of the straight lines (1st image in the code section below) I knew that was not going to work :S However, after that point I didn't really go back to sketching, but continued to develop the paths by sketching with code, since it can be rather difficult to truly sketch the end result of random behavior, hehe. They always seem to fly quite randomly once they're near a plant going left, right, quite suddenly.Īt first I thought about using the different path options to build up the butterfly's route, maybe Skippers would be straight lines and Swallowtails would be arcs.

Once I figured out the butterfly and generative angle it seemed most appropriate to me to have the butterflies just flit around the screen. That wasn't a lot of information to use, but hopefully it would be enough. The main color of a butterfly I could use to color whatever path the butterfly was going to have on my screen, the size of the butterfly could guide the thickness of the line/point, whatever I was going to make of it, and the species maybe could guide something else (the type of the path?). So I manually turned the results of this pages filters into a dataset with 86 butterflies. It at least had some pages that divided butterflies into main colors, wing shape, size and species. The best (start of a) dataset that I could find, I kid you not, was eventually found on Gardens with Wing. same problem, only taxonomy lists, no nice dataset with main wing color, size, etc. I therefore turned my attention to butterflies, for which I also have a fascination (don't ask my boyfriend how much time he's had to wait for me on vacations while I was trying to perfectly capture a butterfly). It was all images for image processing training or taxonomy lists (e.g. The first thing I was drawn to were flowers, but damn, I could not find a single dataset about flowers that contained information such as the main color, average number of petals, blooming period, things like that. Now I only needed a subject to guide the randomness. I've always loved generative art and thus suddenly February seemed like the perfect month to give it a try. Which in turn reminded me of generative art and the semi-randomness which often guides those pieces of art. However, at some point I thought about what defines nature for me, which was evolution and the randomness of mutations that in turn can lead to "better adaptations" to the environment.

And having a "dataviz" block wasn't helping me stay within that time limit (>_<) After spending a bit too much time on January's visual, I had set myself a goal that I wanted to try and finish February within 20 hours, just to force myself to deliver something within a reasonable number of hours. Such a lovely topic, nature, I expected to have loads of ideas once I started on February.
